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Half life 2 beta leak
Half life 2 beta leak




half life 2 beta leak

If you look at the leaked content (IE the 1,000 or so uncompiled maps) you’d see that most of what they had until then was placeholders, code testing maps, E3 demos & maps that had almost no gameplay at all, or were the maps from the retail game with significantly less polish.

half life 2 beta leak

You wouldn’t have gotten “50+ hours overblown gameplay” you would have gotten several dozen maps of little more than walking from point-A to point-B because the developers couldn’t find a way to make the maps any fun. The weapons that were cut were either virtually useless, very poorly balance, or overly powerful. The “old story” wasn’t darker, it was full of redundancies & might only seem darker because most of the concept art depicted it as night time. They cut most of the content because it was crap. And we all know EA is getting a little money hungry with their 60 dollar PC games. I’m thinking this gigantic steam game distribution deal didn’t really happen until VALVE partnered with EA. Which really, it is an anti-pirating movement and companies are at THEIR OWN WILL to have their games distributed through steam. He was saying shit about how they had to be money hungry, especially with steam. Either way, valve is adding the beta and alpha content in with the episodes, which gives my brother more reason to believe they are just stretching the story out to be money hungry. Plus, explain why valve would need to throw away all those weapons? Besides the fact that they were supposedly redundant. Without Gembe, we may not have seen the alpha/beta storyline and stuff at all unless you cracked open a HL2: Raising the Bar copy which may not have existed if Gembe had not hacked Valve’s offices. I’ve seen this in the newer Half-Life 2 alpha and Beta maps and others have said this as well. Well, Axel Gembe, when he leaked the game, he did not interrupt the path valve was already going with Half-Life 2.






Half life 2 beta leak